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    <title>App Ideas on App Coding</title>
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    <lastBuildDate>Sun, 04 Oct 2026 00:00:00 +0000</lastBuildDate>
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      <title>Screening App Ideas Before You Write Code: Four Questions, Starting With Who Pays</title>
      <link>https://appcoding.com/screening-app-ideas-before-you-write-code-four-questions-starting-with-who-pays/</link>
      <pubDate>Sun, 04 Oct 2026 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;App ideas cost nothing. Every one of them looks shippable in a weekend, and then the weekend turns into three months of auth flows, sync bugs, review notes and a paywall that took longer than the app.&lt;/p&gt;&#xA;&lt;p&gt;So before Xcode or Android Studio opens, put the idea through four questions and write the answers down. Who pays? What problem does it solve? Can you say what it does in one sentence? Why would anyone switch, and what stops Apple from copying it? Ask them in that order. Money goes first because it kills weak ideas fastest, while a kill still costs an evening.&lt;/p&gt;</description>
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